Mae Scott (She/Her)
Level & Systems Design | UI Design
I am a Level Designer who eagerly experiments to discover solutions that promote player agency and creativity. Throughout my designing process, I frequently take the time to look at problems from different angles, and to diagnose issues that may detract from any particular player's experience. I ensure that my level designs effectively intertwine with not only the systems in place, but also with the overarching visions of the team. I encourage my collaborators to provide their insights, and I iterate to find the best possible results. I specialize in developments within Unreal Engine 5, and I also have significant experience creating and implementing within Unity 6. Some of my favorite hobbies include bowling, playing the drums, chatting with friends, and going out on adventures around town!