Benjamin Bahoque Jr
Game Sound Designer
As a sound designer, what I'm aiming to achieve is total cohesion with the direction of the game. This includes looking towards how the artists think the game should look to collaborating with the creative leads and understanding what they want the game to sound like. After I have a good idea of what's expected of me I then create I like to draft multiple concepts to share for feedback to iterate and hone in what the game is supposed to sound like.